Quantcast
Channel: Questions in topic: "loadlevelasync"
Viewing all articles
Browse latest Browse all 194

Unity 5 assetbundle Java.net.UnknowHostException

$
0
0
Hi everyone, Here's my problem : I'm using assetBundle on unity 5 and I try to load an entire scene from a web server in runtime in android. I've made it with this script : https://github.com/JiYongYun/Unity-5.0-AssetBundle-Demo/tree/master/demo Everyting works fine if I test the project in unityEditor (with android builder) with my assetbundle on my AWS S3 server. - I have a crossdomain.xml in utf8 in my server - The android manifest has a INTERNET,ACCESS_NETWORK_STATE permission - The master file of my assetbundle is named ANDROID (which contains all dependencies informations) without any extension (don't know why...). But when i build the solution in a apk and open it in an android device, i have this error : Java.net.UnknowHostException : myurl - Of course, internet is opened on my device ;) Any suggestions ?

Viewing all articles
Browse latest Browse all 194

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>