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Trouble With Loading Bar Script C# Unity 5

I was following this tutorial on how to make a loading screen on YouTube. I have followed his script exactly but I am getting all sorts of errors and I can't figure out why. [YouTube Tutorial][1] using...

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UI Scene Loading Bar In Unity 5 C#?

OK I give up.... How the hell do I create a UI progress bar that shows the percent loaded before my next scene loads? I have tried a few variations of the loading bar but in the stand alone build they...

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Loading screen with LoadLevelAsync

Hello Everyone, I'm trying to implement a simple loading screen, but can't seem to get the loading screen to actually display. Instead I just get a black screen when the level is loading. Sometimes the...

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Loadlevel.async stops at ~90%?

Hi all, tried to use the loadlevelasync function, as I understand those are useable with the free version of unity 5? If they're not, well, I guess that would explain it... If they are, well, here is...

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Does LoadLevelAsync Call OnEnable(), Awake(), and/or Start()?

I've looked around on the internet and couldn't find a solid answer. When using LoadLevelAsync, do any of the above functions get called in the loading thread or are they all called on the main thread?...

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LoadLevelAsync multiple pending scenes?

I'm trying to create a system that loads the main menu and the next scene in the background. I want this because I don't want the user to wait a long time for the level to load after pressing "next...

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Title Screen loading animation not looped

Hello! All my other loading screens are working properly and looping nicely, but my title screen one just does it's cycle once and then freezes. And I copied one of the working loading screens to the...

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Got a problem with Async!

Hey. I made a custom loadingscreen for my game but i got a problem: - List item the loadingscreen last for 0.5 second or something like that so i cant see the "Facts" that i put on it and i want to...

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LoadLevelAsync hiccups on scene switch

I am trying to make a loading animation while using LoadLevelAsync to load the next scene. The loading animation is a loading circle that continuously rotates in the middle of the screen, and I use...

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How to make a persistent player a child in a new Scene?

Hi community, I'm new to Unity and have a problem right now. Also English isn't my native language, so please bare with me. I made my player object a singleton script, so I can keep it througout my...

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How to stack LoadLevelAsync and multiple LoadLevelAdditiveAsync?

Hello there. I'm trying to make a loading scene for my game. The game have a MainMenu scene, a Game scene which contain the mail game mechanics and multiple Levelxx scenes which contains the levels...

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allowSceneActivation only works once in the editor when trying to delay...

I'm trying to delay reloading a level until after I'm done showing some animation. My code is basically: IEnumerator killPlayer(GameObject player) { AsyncOperation reload =...

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Reloading scene asynchronously causes stutter as the scene seems to restart a...

I have a project with a single scene. When my player dies I reload the scene. I've tried reloading the scene asynchronously, as in: Application.LoadLevelAsync(Application.loadedLevel); But both in the...

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LoadLevelAsync never executes on a background thread?

In spite of the what the Unity docs say, it seems to me `LoadLevelAsync` doesn't really work as advertised (or I'm screwing up of course -- which I'm trying to find out here). I have a game made up of...

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Load and run scene in background

Hey guys, I want to load a new Scene(The main game) from the start scene(menu). I use the following code: AsyncOperation loadscene; loadscene = Application.LoadLevelAsync("Hauptmenü");...

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Animating loading screen for procedural scene

Hi I wondering how to go about having an animating loading scene. The reason I think I'm having difficulty is because the scene to be loaded is procedural, so the contents in the herarchy load fairly...

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Unity 5 assetbundle Java.net.UnknowHostException

Hi everyone, Here's my problem : I'm using assetBundle on unity 5 and I try to load an entire scene from a web server in runtime in android. I've made it with this script :...

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Can't get LoadLeveAsync to work

I'm trying to make a loading scene with a progress bar using *LoadLevelAsync()*. I've gone through every single post I could find and none of them are helpful. The basic problem I've encountered: every...

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What does LoadLevelAsync run

Will LoadLevelAsync run the Awake or Start methods of objects in a scene that is loaded? It did not appear that anything was running from start and I have all of my heavy lifting put there (creating a...

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Unity Loading Animation

Hello, I was reading lots of post of loading animations with loadLevelAsync etc. But I could not find a solution for my problem: So at void Start() I create an entire Level String (it goes through a...

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