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What does LoadLevelAsync run

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Will LoadLevelAsync run the Awake or Start methods of objects in a scene that is loaded? It did not appear that anything was running from start and I have all of my heavy lifting put there (creating a random level). Is there a different location like Awake where I can put this to run? I haven't tried Awake yet, but will tonight when I get home. I am trying to create a Load Scene with an animation/moving parts, any other suggestions to solve this issue?

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