I load scene anync.
AsyncOperation asyncLevelLoader = SceneManager.LoadSceneAsync(name);
asyncLevelLoader.allowSceneActivation = false;
When scene Loaded I activate it:
asyncLevelLoader.allowSceneActivation = true;
Atfer that game stuck for few seconds because of thousands GameObjects creation that are on the scene.
I want to use progess bar for level creation.
How can I create GameObjects Async?
How can I see progress of Scene Creation?
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