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Async Scene Creation

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I load scene anync. AsyncOperation asyncLevelLoader = SceneManager.LoadSceneAsync(name); asyncLevelLoader.allowSceneActivation = false; When scene Loaded I activate it: asyncLevelLoader.allowSceneActivation = true; Atfer that game stuck for few seconds because of thousands GameObjects creation that are on the scene. I want to use progess bar for level creation. How can I create GameObjects Async? How can I see progress of Scene Creation?

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